00001 #include "ClientServerDataTransfer.h" 00002 00003 void ClientServerDataTransfer::recevedStanza(Node* stanza){ 00004 00005 } 00006 00007 void ClientServerDataTransfer::waiteClentConnections(){ 00008 //Server<ClientServerDataTransfer>* srv; 00009 //srv= new Server<ClientServerDataTransfer>; 00010 //packetRecerver a; 00011 //a= recevedStanza; 00012 //srv->func =&(srv->recevedStanza); 00013 //srv->addNodeListener(&recevedStanza); 00014 //connectionList.push_back(&srv); 00015 } 00016 00017 ClientServerDataTransfer::ClientServerDataTransfer(ServerConfig& c) 00018 { 00019 conf=&c; 00020 00021 } 00022 00023 ClientServerDataTransfer::~ClientServerDataTransfer() 00024 { 00025 }
1.7.1